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Planetar is a dual-stick shooter (or rather, a dual dpad game) first made for a NESpodzianka competition, held during Famicon 16 event in 2024.  It runs on real NES hardware,  uses mapper 30, and was made using NESFAB. 

This game was made intially as a sort of an experiment, due to reading a lot of 
NESDEV pages, I stumbled upon a page that detailed how to connect a virual boy
gamepad to NES. While I would love to tinker with very rare and exotic hardware, 
using that controller would prevent absolutely everyone from trying out the game.
That's why I figured out there's another solution here that needs to be done.


I've done a special grip, very much like the one for switch, where one can put two
regular NES controllers, and play a dual stick, or rather, a "dual dpad" games utilizing this setup. 

Currently, please be minded, that planetar is haunted by some issues, 
that need resolving:
-after dying in the game, it needs a full console restart, as the values are still not reset properly.
-the in-game GFX need more work as in, pallettes and other stuff. 
-the sound & music aren't working. still WIP. 
-the game had an issue with sprite corruption. Might still happen.
-more stuff is to be available during gameplay, such as powerups. 

Model for printing the grip: is available on thingiverse here.
Source Code is available for download : on github here.

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Click download now to get access to the following files:

planetar - Famicom16 Edition 512 kB

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